BUILDFORGE

Build 69913 · Client-table preview · Client-table preview · Level 20

WoW Forever Rogue Builds

Choose Rogue leveling, PvP and role-specific routes. Compare exact eleven-point allocations before editing the client-table planner.

Client data and build assumptions

Client-table preview: positions, rank caps and spell IDs are checked against build 1.60.1.69913. These readable tables may retain legacy layout. Five points per tier, full-rank prerequisites and the 11-point Level 20 budget are planning assumptions, not proof of final live Beta rules. Missing rank text stays unknown.

Rogue builds

Specialization

Critical strikes and finishing moves · Level 20 · Level 20 client-table preview

11/0/0 · 11 / 11 points

  • Critical strikes and finishing moves
Community / Editorial Build

Repeatable melee leveling · Level 20 · Level 20 client-table preview

0/11/0 · 11 / 11 points

  • Repeatable melee leveling
Community / Editorial Build

Stealth positioning and opening pressure · Level 20 · Level 20 client-table preview

0/0/11 · 11 / 11 points

  • Stealth positioning and opening pressure
Community / Editorial Build

Leveling

Critical strikes and finishing moves · Level 20 · Level 20 client-table preview

11/0/0 · 11 / 11 points

  • Critical strikes and finishing moves
Community / Editorial Build

Repeatable melee leveling · Level 20 · Level 20 client-table preview

0/11/0 · 11 / 11 points

  • Repeatable melee leveling
Community / Editorial Build

Stealth positioning and opening pressure · Level 20 · Level 20 client-table preview

0/0/11 · 11 / 11 points

  • Stealth positioning and opening pressure
Community / Editorial Build

PvP

Stealth positioning and opening pressure · Level 20 · Level 20 client-table preview

0/0/11 · 11 / 11 points

  • Stealth positioning and opening pressure
Community / Editorial Build

Stealth positioning and opening pressure · Level 20 · Level 20 client-table preview

0/0/11 · 11 / 11 points

  • Stealth positioning and opening pressure
Community / Editorial Build

Dungeon

Repeatable melee leveling · Level 20 · Level 20 client-table preview

0/11/0 · 11 / 11 points

  • Repeatable melee leveling
Community / Editorial Build

Choose the Rogue job before the points

Plan around Energy, combo points and the opening attack. Combat, Assassination and Subtlety make different trade-offs between repeatable melee attacks, finishers and stealth setup.

The same early allocation can be reused for more than one testing situation. Reused routes are not independent performance recommendations; the page explains the conditions and trade-offs for that role.

Use a repeatable comparison

Energy and combo points are part of the test conditions.

Load a starting route, change one choice and keep a link to both versions. These are editorial examples with client-derived structures, not official or most-played builds.

Open the Rogue calculator

Every published Rogue page points back at the planner at /rogue.

Open Rogue Calculator