Beta Build 69913

WoW Forever Warrior Talent Calculator

Plan Arms, Fury, and Protection talent trees with 53 reviewed nodes, Level 20, Level 30, and full 51-point budgets, rank tooltips, and shareable build links.

The source talent snapshot was read from Beta client records and cross-checked unchanged through build 1.60.1.69913. Bonus talent points remain excluded until their rules can be verified.

Arms Warrior Talents

17 reviewed nodes in the Arms tree.

  • Improved Heroic Strike — 3 ranks · Tier 1. Reduces the cost of your Heroic Strike ability by 3 Rage.
  • Deflection — 5 ranks · Tier 1. Increases your Parry chance by 5%.
  • Improved Rend — 3 ranks · Tier 1. Increases the Bleed damage done by your Rend ability by 35%.
  • Improved Charge — 2 ranks · Tier 2. Increases the Rage generated by your Charge ability by 6.
  • Improved Tactical Mastery — 5 ranks · Tier 2. Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
  • Improved Overpower — 2 ranks · Tier 2. Increases the critical strike chance of your Overpower ability by 50%.
  • Anger Management — 1 rank · Tier 3. Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
  • Deep Wounds — 3 ranks · Tier 3. Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
  • Spearing Strike — 1 rank · Tier 4. A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
  • Two-Handed Weapon Specialization — 3 ranks · Tier 4. Increases the damage you deal with two-handed melee weapons by 3%.
  • Impale — 2 ranks · Tier 4. Increases the critical strike damage bonus of your abilities by 20%.
  • Bloodthrill — 5 ranks · Tier 5. Your melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
  • Sweeping Strikes — 1 rank · Tier 5. Your next 5 melee attacks strike an additional nearby opponent.
  • Weaponmaster — 5 ranks · Tier 5. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
  • Improved Slam — 2 ranks · Tier 6. Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts your melee swing time.
  • Improved Hamstring — 3 ranks · Tier 6. Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
  • Mortal Strike — 1 rank · Tier 7. A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury Warrior Talents

18 reviewed nodes in the Fury tree.

  • Booming Voice — 5 ranks · Tier 1. Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
  • Cruelty — 5 ranks · Tier 1. Improves your chance to get a critical strike with melee attacks by 5%.
  • Iron Will — 5 ranks · Tier 2. Reduces the duration of Stun and Fear effects inflicted on you by 15%.
  • Unbridled Wrath — 5 ranks · Tier 2. Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
  • Improved Cleave — 3 ranks · Tier 3. Reduces the Rage cost of your Cleave ability by 3.
  • Piercing Howl — 1 rank · Tier 3. Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
  • Blood Craze — 3 ranks · Tier 3. Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
  • Boundless Rage — 3 ranks · Tier 3. Increases your maximum Rage by 30.
  • Dual Wield Specialization — 5 ranks · Tier 4. Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.
  • Raging Blows — 1 rank · Tier 4. Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
  • Enrage — 5 ranks · Tier 4. Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Improved Execute — 2 ranks · Tier 4. Reduces the Rage cost of your Execute ability by 5.
  • Precision — 3 ranks · Tier 5. Improves your chance to hit by 3%.
  • Death Wish — 1 rank · Tier 5. When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
  • Improved Intercept — 2 ranks · Tier 5. Reduces the cooldown of your Intercept ability by 10 sec.
  • Improved Berserker Rage — 2 ranks · Tier 6. Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
  • Flurry — 5 ranks · Tier 6. Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
  • Bloodthirst — 1 rank · Tier 7. Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection Warrior Talents

18 reviewed nodes in the Protection tree.

  • Shield Specialization — 5 ranks · Tier 1. Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
  • Anticipation — 5 ranks · Tier 1. Increases your Defense Skill by 20.
  • Improved Bloodrage — 2 ranks · Tier 2. Increases all the Rage generated by your Bloodrage ability by 50%.
  • Toughness — 5 ranks · Tier 2. Increases your Armor value from items by 10%.
  • Improved Thunder Clap — 3 ranks · Tier 2. Reduces the Rage cost of your Thunder Clap ability by 6.
  • Last Stand — 1 rank · Tier 3. When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
  • Master of Defense — 2 ranks · Tier 3. Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
  • Improved Revenge — 3 ranks · Tier 3. Increases damage dealt by your Revenge ability by 60%.
  • Defiance — 3 ranks · Tier 3. Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
  • Improved Sunder Armor — 3 ranks · Tier 4. Reduces the Rage cost of your Sunder Armor ability by 3.
  • Improved Disarm — 3 ranks · Tier 4. Reduces the cooldown of your Disarm ability by 20 secs.
  • Vanguard — 1 rank · Tier 4. Your Charge ability is now usable while in Defensive Stance.
  • Improved Shield Wall — 2 ranks · Tier 5. Reduces the cooldown of your Shield Wall ability by 11.0 min.
  • Concussion Blow — 1 rank · Tier 5. Stuns the target for 5 sec.
  • Improved Shield Bash — 2 ranks · Tier 5. Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
  • Bastion — 5 ranks · Tier 5. Increases all damage you deal by 10% while a shield is equipped.
  • Focused Rage — 3 ranks · Tier 6. Reduces the Rage cost of your offensive abilities by 3.
  • Shield Slam — 1 rank · Tier 7. Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Level 20 Warrior Builds

Data verification

Client-derived names, positions, ranks, icons, and descriptions are kept separate from community build recommendations and derived prerequisite-rank behavior.

Warrior client-data reference · Build 69913 cross-check