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WoW Forever Assassination Rogue Build

Explore a Level 30 WoW Forever Assassination Rogue Build route with selected ranks, point-by-point progression and an editable calculator link.

Reviewed Beta · Level 30Build 1.60.1.70291Reviewed 2026-10-09

TARGET ALLOCATION

21/0/0

Level 30 · 21 points · Editorial example

  • Malice5/5
  • Ruthlessness3/3
  • Improved Slice and Dice2/3
  • Relentless Strikes1/1
  • Lethality4/5
  • Cold Blood1/1
  • Improved Poisons4/5
  • Mutilate1/1
Edit in Calculator

What this route is for

Combo-point finishers and poisoned targets

  • Malice 5/5, Ruthlessness 3/3 and Improved Slice and Dice 2/3 lead to Relentless Strikes at point eleven. Lethality 4/5 precedes Cold Blood at point sixteen; Improved Poisons 4/5 then leads to Mutilate at point twenty-one. Partial ranks preserve both active choices within the budget.
  • Keep both weapons and poison choices fixed. Record complete combo-point cycles, target lifetime, poison applications and recovery over several comparable pulls.

Compare an alternative

Talent differences

Assassination Rogue compared with Combat Rogue
TalentLeft routeRight route
Malice50
Ruthlessness30
Improved Slice and Dice20
Relentless Strikes10
Lethality40
Cold Blood10
Improved Poisons40
Mutilate10
Improved Eviscerate03
Improved Sinister Strike02
Lightning Reflexes01
Deflection02
Precision03
Endurance02
Improved Sprint02
Improved Kick02
Dual Wield Specialization03
Blade Flurry01
Open alternative

Point-by-point progression

YOUR NEXT POINT

At level 10: standard route 1/21; illustrative maximum advance 6/21 points.

1 point · 1/0/0

At level 11Malice 2/5

One point per level from 10 is a planner assumption. Step order is derived from the published allocation, checked for legal prerequisites. The Blizzard Legacy announcement confirms only that Talented can unlock points up to five levels early. Using it requires earned Legacy points and a per-character choice. Blizzard does not confirm the exact schedule or current Beta availability. This comparison does not model points beyond this published route.

Your allocation at level 10

  • Malice1/5
Edit this level in Calculator

Loads these exact points in the calculator’s Level 30 budget. The modeled timing does not change its point cap or verify early access in the live Beta.

THE COMPLETE ROUTE

Level 10–30 point order · Assassination Rogue

Order derived from allocation

Level labels assume one point per level from 10. The order is a planning example, not a verified Beta unlock schedule or performance recommendation.

  1. Level 10MaliceRank 1/51/0/0 points
  2. Level 11MaliceRank 2/52/0/0 points
  3. Level 12MaliceRank 3/53/0/0 points
  4. Level 13MaliceRank 4/54/0/0 points
  5. Level 14MaliceRank 5/55/0/0 points
  6. Level 15RuthlessnessRank 1/36/0/0 points
  7. Level 16RuthlessnessRank 2/37/0/0 points
  8. Level 17RuthlessnessRank 3/38/0/0 points
  9. Level 18Improved Slice and DiceRank 1/39/0/0 points
  10. Level 19Improved Slice and DiceRank 2/310/0/0 points
  11. Level 20Relentless StrikesRank 1/111/0/0 points
  12. Level 21LethalityRank 1/512/0/0 points
  13. Level 22LethalityRank 2/513/0/0 points
  14. Level 23LethalityRank 3/514/0/0 points
  15. Level 24LethalityRank 4/515/0/0 points
  16. Level 25Cold BloodRank 1/116/0/0 points
  17. Level 26Improved PoisonsRank 1/517/0/0 points
  18. Level 27Improved PoisonsRank 2/518/0/0 points
  19. Level 28Improved PoisonsRank 3/519/0/0 points
  20. Level 29Improved PoisonsRank 4/520/0/0 points
  21. Level 30MutilateRank 1/121/0/0 points

Editable editorial routes · Source limits remain visible · No simulated performance scores

Assassination: selected talents and trade-offs

Malice 5/5, Ruthlessness 3/3 and Improved Slice and Dice 2/3 lead to Relentless Strikes at point eleven. Lethality 4/5 precedes Cold Blood at point sixteen; Improved Poisons 4/5 then leads to Mutilate at point twenty-one. Partial ranks preserve both active choices within the budget.

Mutilate attacks with both weapons and its text makes extra damage conditional on a poisoned target. This example does not buy Combat hit support or the Subtlety stealth package; a short unpoisoned opener is an incomplete test of it.

Keep both weapons and poison choices fixed. Record complete combo-point cycles, target lifetime, poison applications and recovery over several comparable pulls.

Executable point order

Use the progression to inspect each point from Level 10 to 30. The calculator opens the exact allocation and level. These routes are examples for comparing choices, not a measured damage ranking.

Reviewed Rogue snapshot: 53 visible nodes from Wago client build 1.60.1.70291, reconciled against Talents Forever. All 139 rank descriptions are adapted from Talents Forever (CC BY 4.0, https://talentsforever.com), with community verification. The export resolves tooltip values at Level 60; it does not rescale them to the selected level or simulate damage. Level 30 examples spend 21 points; the existing Level 20 page uses eleven-point stages of this reviewed tree. One point per level from 10, five points per tier, full-rank prerequisites and the editorial point order remain derived planning assumptions. Original 69913 saves remain historical records and are not partially migrated into a changed allocation.

BLIZZARD OCTOBER 1 NOTESOfficial

October 1 Beta changes for Rogue

Official Beta announcement · Blizzard’s October 1 development notes

Expose Armor missing no longer removes all combo points.

Subtlety Setup now adds combo points to the current target only when that same target caused the dodge or spell resist.

These are gameplay fixes, not an announced new talent tree.

The live Beta level cap is 30. The talent structure was reconciled through 1.60.1.70291; 21-point Level 30 routes are editorial allocations. Rank descriptions retain their separate community transcription evidence, and point-order rules remain derived assumptions.

Data sources, verification & planning limits

Reviewed Rogue snapshot: 53 visible nodes from Wago client build 1.60.1.70291, reconciled against Talents Forever. All 139 rank descriptions are adapted from Talents Forever (CC BY 4.0, https://talentsforever.com), with community verification. The export resolves tooltip values at Level 60; it does not rescale them to the selected level or simulate damage. Level 30 examples spend 21 points; the existing Level 20 page uses eleven-point stages of this reviewed tree. One point per level from 10, five points per tier, full-rank prerequisites and the editorial point order remain derived planning assumptions. Original 69913 saves remain historical records and are not partially migrated into a changed allocation.