50 matching talents · positions and ranks carry field evidence; tooltip gaps stay visible.
The reviewed 69913-to-1.60.1.70291 comparison identifies changed, added, moved and removed records. Rank text remains a community transcription; a difference is not a gameplay performance claim.
Deadly Aspects
Beast Mastery · Tier 1 · 5 ranks
Client verified
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the Health and Armor of your pets by 3%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
0 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases all damage you and your pet deal by 1% while your pet is active.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
5 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
5 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
5 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
10 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases the damage done by your pets and hawks by 3%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
10 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the critical strike chance of your pets and hawks by 2%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
15 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
15 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. One exact reverse-cycle client connection was quarantined after comparison with the licensed visible tree; prerequisite direction is community reviewed, not client-only proof. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the range of your ranged weapons by 2 yards.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases your critical strike chance with all attacks by 1%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
0 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
5 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases your Attack Power by 20% of your Intellect.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
5 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
You deal 20% increased damage with all attacks while you do not have an active pet.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the Ranged Attack Power of party members within 45 yds by 30.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
15 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Increases the damage you deal with ranged weapons by 1%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
0 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
5 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases the critical strike chance of all your melee abilities by 2%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
5 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
10 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
10 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
10 earlier tree pointsClient 1.60.1.70291
Used in 4 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
15 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 10 sec.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
20 earlier tree pointsClient 1.60.1.70291
Used in 3 published editorial builds
Editorial examples, not player popularity. Some routes reuse the same allocation.
Rank tooltip: Community verified Legacy Talent-table ID retained from the historical snapshot for stable share identity; current structural identifiers are nodeId and spellId. Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Rank tooltip: Community verified Resolved rank descriptions and icon names adapted from Talents Forever (CC BY 4.0); raw client structure independently reconciled. Five points per tier and full-rank prerequisites are planning assumptions; client links do not prove the required rank.
Survival Deflection now grants 1/2/3/4/5% Parry, down from 2/4/6/8/10%.
The 31-point Marksmanship talent Sniper Shot now has 45-yard range and extends the next three shots within 10 seconds by 10 yards. That milestone is beyond the current Level 30 point budget.
Aggressive Mode returned for pets under the pet tab in the spell book; incorrect high-rank pet abilities on some tameable beasts were fixed.
The live Beta level cap is 30. The talent structure was reconciled through 1.60.1.70291; 21-point Level 30 routes are editorial allocations. Rank descriptions retain their separate community transcription evidence, and point-order rules remain derived assumptions.
Data sources, verification & planning limits
Reviewed current Hunter grid: 50 visible nodes from Wago’s 1.60.1.70291 client structure, reconciled against Talents Forever’s export, with all 148 rank descriptions adapted from Talents Forever (CC BY 4.0, https://talentsforever.com). The raw client class table also contains two off-grid records, documented separately in the source review; they are not assigned repaired coordinates or included as extra playable talents. Visible membership is community-reconciled against the client table. One exact reciprocal Bestial Wrath–Intimidation connection is excluded under source review: Intimidation’s prerequisite direction is community-verified, while its identity, position and rank cap remain client-verified. Structural fields and rank text retain their field-level evidence. Exported effect values are tooltip transcriptions at Level 60; the calculator does not rescale them to Level 30 or simulate damage. Ordinary editorial routes spend 21 points at Level 30; the retained Level 20 page uses eleven-point stages of the current tree. One point per level from 10, five points per tier, full-rank prerequisites and the selected point order are planning assumptions, not separately verified live Beta rules or measured performance. The 69913 dataset remains a historical reference; removed old nodes are not substituted into current builds.
Compare pet-supported Beast Mastery, ranged Marksmanship and close-range Survival using the reviewed 1.60.1.70291 talent snapshot. Each full editorial route spends 21 points at Level 30; the Level 20 page keeps separate eleven-point stages of the same current tree.
Reviewed current Hunter grid: 50 visible nodes from Wago’s 1.60.1.70291 client structure, reconciled against Talents Forever’s export, with all 148 rank descriptions adapted from Talents Forever (CC BY 4.0, https://talentsforever.com). The raw client class table also contains two off-grid records, documented separately in the source review; they are not assigned repaired coordinates or included as extra playable talents. Visible membership is community-reconciled against the client table. One exact reciprocal Bestial Wrath–Intimidation connection is excluded under source review: Intimidation’s prerequisite direction is community-verified, while its identity, position and rank cap remain client-verified. Structural fields and rank text retain their field-level evidence. Exported effect values are tooltip transcriptions at Level 60; the calculator does not rescale them to Level 30 or simulate damage. Ordinary editorial routes spend 21 points at Level 30; the retained Level 20 page uses eleven-point stages of the current tree. One point per level from 10, five points per tier, full-rank prerequisites and the selected point order are planning assumptions, not separately verified live Beta rules or measured performance. The 69913 dataset remains a historical reference; removed old nodes are not substituted into current builds.