Critical strikes and finishing moves · Level 20 · Level 20 client-table preview
11/0/0 · 11 / 11 points
- Critical strikes and finishing moves
Build 69913 · Client-table preview · Client-table preview · Level 20
Compare all three eleven-point Rogue routes under the same Level 20 planning budget, with exact allocations and talent order.
Client-table preview: positions, rank caps and spell IDs are checked against build 1.60.1.69913. These readable tables may retain legacy layout. Five points per tier, full-rank prerequisites and the 11-point Level 20 budget are planning assumptions, not proof of final live Beta rules. Missing rank text stays unknown.
Critical strikes and finishing moves · Level 20 · Level 20 client-table preview
11/0/0 · 11 / 11 points
Repeatable melee leveling · Level 20 · Level 20 client-table preview
0/11/0 · 11 / 11 points
Stealth positioning and opening pressure · Level 20 · Level 20 client-table preview
0/0/11 · 11 / 11 points
Compare Assassination, Combat, Subtlety without giving one route more points. Each example spends eleven points and can be opened in the calculator.
Client-table preview: positions, rank caps and spell IDs are checked against build 1.60.1.69913. These readable tables may retain legacy layout. Five points per tier, full-rank prerequisites and the 11-point Level 20 budget are planning assumptions, not proof of final live Beta rules. Missing rank text stays unknown.
A deep-tree talent cannot be made available merely by selecting a higher-level screenshot. These examples stop at eleven points; no later cap or progression unlock is implied.
Plan around Energy, combo points and the opening attack. Combat, Assassination and Subtlety make different trade-offs between repeatable melee attacks, finishers and stealth setup.
Every published Rogue page points back at the planner at /rogue.
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