Balance: selected talents and trade-offs
Improved Wrath 5/5, Improved Moonfire 2/2, Nature’s Majesty 2/2 and Moonglow 1/3 lead to Nature’s Splendor at eleven. Nature’s Reach 2/2 and Improved Entangling Roots 2/3 reach fifteen. Insect Swarm and Vengeance 4/5 precede Nature’s Grace at twenty-one.
Moonglow, Improved Entangling Roots and Vengeance remain partial. Nature’s Grace needs a non-periodic spell critical; Roots damage tolerance is not permanent control. The route leaves Feral form support and Restoration healing outside the budget.
Record completed casts, target range, Moonfire uptime, Roots breaks, non-periodic spell criticals and mana recovery across equivalent pulls.
Executable point order
Use the progression to inspect each point from Level 10 to 30. The calculator opens the exact allocation and level. These routes are examples for comparing choices, not a measured damage ranking.
Reviewed Druid snapshot: 52 visible nodes from Wago client build 1.60.1.70291, reconciled against Talents Forever. All 148 rank descriptions are adapted from Talents Forever (CC BY 4.0, https://talentsforever.com), with community verification. The Nature’s Majesty–Nature’s Splendor prerequisite direction is community-reviewed against two exact raw edges; both original edge records are preserved. The export resolves tooltip values at Level 60; it does not rescale them to the selected level or simulate damage. Level 30 examples spend 21 points; the existing Level 20 page uses eleven-point stages of this reviewed tree. One point per level from 10, five points per tier, full-rank prerequisites and the editorial point order remain derived planning assumptions. Original 69913 saves remain historical records and are not partially migrated into a changed allocation.