Survivability
Increase defensive capability and create a steadier base for dungeon encounters.
Inspect a historical 20/31/0 tank reference, then plan for the live Level 30 Beta.
Historical 51-point 69913 reference; the live Beta cap is Level 30. Start a new plan instead of loading this full allocation.This historical 51-point Protection allocation cannot be played under the live Level 30 Beta cap, but it keeps the three jobs of a tank visible.
Increase defensive capability and create a steadier base for dungeon encounters.
Plan talents that help maintain enemy attention while the party deals damage.
Keep Paladin support tools available to protect teammates and respond to difficult pulls.
Inspect the selected Protection branch below. These highlighted nodes come from the historical 20/31/0 shield reference; start a blank calculator route to build for the current cap.
This historical 51-point 69913 preview exceeds the live Level 30 Beta cap. Start a blank build instead of loading this allocation.
Read-only preview. Focus or hover a talent to inspect it; change ranks in the calculator.
Start a new build
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1/1A dungeon tank setup depends on the content, party, and current talent implementation. Use this 51-point page as a historical role reference.
The same tank intent appears in searches as Protection Paladin, Prot Paladin, and Pally tank build; the page keeps those variants attached to one useful setup.
A Protection Paladin dungeon build has to do more than survive. It needs a repeatable way to open a pull, hold enemy attention while the party commits damage, and keep an emergency response available when an extra pack joins. The historical 20/31/0 reference illustrates those questions, but its 51 points cannot fit a live Level 30 character.
Dungeon composition and current Beta behavior still decide whether an individual rank is useful. Start a blank current-cap route rather than copying this historical tree. Confirm threat, mitigation, and utility effects in the current client before presenting any experiment as the standard Protection setup for a particular dungeon.