YOUR NEXT POINT
1 points · 0/0/1
One point per level from 10 is a planner assumption. Step order is derived from the published allocation, checked for legal prerequisites.
Level-by-level planner
Use a step-by-step Survival Hunter leveling allocation from Level 10 to 20, with a clear point budget and recovery considerations.
YOUR NEXT POINT
1 points · 0/0/1
One point per level from 10 is a planner assumption. Step order is derived from the published allocation, checked for legal prerequisites.
Deflection1/5Loads these exact points in the calculator’s Level 20 budget; it does not change the live Beta level cap.
Editable editorial routes · Source limits remain visible · No simulated performance scores
Client-table preview: positions, rank caps and spell IDs are checked against build 1.60.1.69913. These readable tables may retain legacy layout. Five points per tier, full-rank prerequisites and the 11-point Level 20 budget are planning assumptions, not proof of final live Beta rules. Missing rank text stays unknown.
Use this allocation to test difficult close-range situations rather than assuming it shares Beast Mastery priorities. Compare escape and recovery as well as damage.
Defensive points may contribute little when the pet holds every target at a safe distance. Match the test to the route.
Deflection 5 → Entrapment 3 → Savage Strikes 2 → Deterrence 1
Follow the allocation in order rather than buying the endpoint first. The table-based planner checks the earlier investment before allowing deeper nodes.
Record whether the route changes the outcome after an enemy reaches you.
Save the baseline link and change only the variable you want to compare. Keep equipment, target level and recovery conditions in your notes so a talent change is not credited for an unrelated improvement.