Enhancement: selected talents and trade-offs
Thundering Strikes 5/5, Mental Dexterity 3/3 and Improved Ghost Wolf 2/2 lead to Shamanistic Focus at eleven. Elemental Weapons 3/3 and Improved Lightning Shield 1/3 reach fifteen. Stormstrike and Flurry 4/5 precede Spirit Weapons at twenty-one.
Improved Lightning Shield and Flurry remain partial. Mental Dexterity scales with Intellect, and Spirit Weapons changes attack threat differently depending on whether Rockbiter Weapon is active. The allocation does not verify every imbue/totem interaction or a best weapon.
Use the early stage to compare weapon actions, travel and Shock or Lightning Shield cost. Later inspect Stormstrike’s next-spell condition and Flurry after melee criticals. Keep the weapon and imbue unchanged when comparing the selected threat effect.
Executable point order
Use the progression to inspect each point from Level 10 to 30. The calculator opens the exact allocation and level. These routes are examples for comparing choices, not a measured damage ranking.
Reviewed Shaman snapshot: 50 visible nodes from Wago client build 1.60.1.70291, reconciled against Talents Forever. All 148 rank descriptions are adapted from Talents Forever (CC BY 4.0, https://talentsforever.com), with community verification. The export resolves tooltip values at Level 60; it does not rescale them to the selected level or simulate damage. Level 30 examples spend 21 points; the existing Level 20 page uses eleven-point stages of this reviewed tree. One point per level from 10, five points per tier, full-rank prerequisites and the editorial point order remain derived planning assumptions. Original 69913 saves remain historical records and are not partially migrated into a changed allocation.