TARGET ALLOCATION
11/0/0Level 20 · 11 points · Editorial example
Arcane Focus5/5
Improved Channeling5/5
Arcane Concentration1/5
Build workbench
The Arcane Mage build for the Level 20 Beta cap: an 11-point allocation, its spend order, and the deeper Arcane rows that the current cap cannot reach.
TARGET ALLOCATION
11/0/0Level 20 · 11 points · Editorial example
Arcane Focus5/5
Improved Channeling5/5
Arcane Concentration1/5Arcane single-target damage
| Talent | Left route | Right route |
|---|---|---|
| Improved Channeling | 5 | 0 |
| Arcane Concentration | 1 | 5 |
| Arcane Impact | 0 | 1 |
Editable editorial routes · Source limits remain visible · No simulated performance scores
Talent positions and ranks are client records. Build allocations are editorial examples; performance is not simulated. Prerequisite rank rules may be derived assumptions.
Arcane Focus 5, Improved Channeling 5 and Arcane Concentration 1. At the current Level 20 Beta cap a Mage has 11 talent points. Every allocation on this page spends all 11.
Arcane Focus and Improved Channeling are both entry-row nodes, so they can be filled in that order without waiting on anything. Arcane Concentration sits behind a five-point requirement and opens as soon as the first five points are in.
This is the entry half of the Arcane tree, not the whole of it. Arcane Shielding and Improved Counterspell need 15 Arcane points, Presence of Mind and Arcane Mind need 20, and Arcane Power needs 30. With 11 points available at the current cap, none of them can be taken, and this build does not pretend otherwise.
No. Arcane Power requires 30 Arcane points and the current cap allows 11 points in total, so it is out of reach at this level.
Arcane Focus is on the entry row and can be spent immediately, while Arcane Concentration needs five Arcane points in the tree first. The order spends points where they can actually go.